![]() These become available as you advance in levels, starting at Level 15:ĭrag a Glyph to the desired space to equip it. The Glyphs tab accommodates 6 Glyphs, 3 Minor and 3 Major. You can see and set your Glyphs by opening your Talents window and clicking the Glyphs tab. Inscription Overview in Wrath of the Lich King Classic For more information about Inscription, how to create Glyphs, and where to obtain the recipes, check out our Inscription guides: If you don't have access to a friendly Scribe, you should be able to find your Glyphs on the Auction House. Minor Glyphs also modify spells or abilities, but the results may be purely cosmetic or may only introduce a small improvement.Īll Glyphs are produced through the Inscription profession. And they did that while being under massive protest from OG Meta-Demolocks, so 'we don't want to be pruned/reworked' is pointless - because if our voices do matter, warlocks won't be in such a whacked out state as it is now.Major Glyphs introduce substantial improvements to specific spells or abilities. Demon Hunters was born from the wreckage of Demonology warlocks is a good example. If anything, they have proven the lengths that they are willing to go to make a class happen. Treading on other classes, or taking stuff away from other specs isn't something new to this game. So i won't be surprised if Necromancer is released as an expansion-featured class, like Demon Hunters did for Legion. Pandaren was eventually playable due to popular demand, and Demon Hunter, being one of the hottest requested playable class after BC, was also finally playable a few expansions after. If you want to roleplay AND having a gameplay to give you that necromancer feel, just hope/pray for an actual necromancer class instead.Īnd i am almost certain that Necromancer, one of the highest player request, will eventually be a playable class down the road. Certain talents can even make you almost fully ranged like Clawing Shadows. If you only concern about 'role playing', the more reasonable option that can be done currently in game, if you want to be a Necromancer that much, is just use cloth armor as a Unholy DK. You are choosing to ignore the lore behind the classes, which is a hot button for many players. You can't just 'give the pet some undead skins' and just call it Necromancer. From the lore to background, they are miles apart. But like i said, even when they share similarities, they are different in their core. I can understand how Affliction can be used as 'step in' for Necromancers, or roleplaying one. See, that's another common mistake: Not all Necromancers are warlocks equally, because dealing with Fel magic and Demons is a warlock-specific trait that is not shared with necromancers. In this manner we're not changing who or what a Warlock is, merely providing extra options for customization that could be used to enhance role-playing possibilities. Understand that as someone who is predominately a role-player, I love the idea of a ranged Necromancer style character, which currently just isn't possible. Using Affliction as a base-line specialization and adding in the appropriate undead Glyphs would simply be an easier solution than creating an entirely new class. Many classes have already taken abilities from the Warlock itself, you wouldn't want to be pruned even more would you? While I appreciate the idea of a fully fleshed out Necromancer concept as a whole class to itself, such a design would likely tread on the toes of both the Unholy Death Knight and the Warlock. Not all Warlocks are Necromancers though, which is what leads many to confuse the two. True, the Necromancer and the Warlock are two distinct classes, however all Necromancer's are technically Warlocks. A pair of Glyphs that applied to the Seed of Corruption spell the same would be awesome.Īdditionally, it'd be really awesome if we could get a black/blood-red variant of the Chaos Bolt spell for purist Warlocks who want to go full-tang Fire and Blood magic. I think glyphs like the above would really 'finish' the spell's effects off, since we have 3 variants of the Wrathsteed at the moment. Glyph of Shadow Corruption: Your Corruption now weaves a little void magic into it. Glyph of Burning Corruption: Your Corruption now weaves a little fire magic into it. With that in mind, could we maybe get a pair of Glyphs that change the color scheme of Corruption's 'fel flakes'? ![]() Would it be possible to get 3 variants of the Warlock Corruption Glyph? Right now we have a shadow and fel mixture on the spell which looks great, but at the same time the green is very out of place for Void Elf Warlocks, and Orc Warlocks. For some reason I can't post on my Warlock atm, so here goes. ![]()
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